*Attachments mod with max attachment slots opened up Animal Hunt and Wanted Dead quests available regardless of option chosen. All outposts that are not unlocked as safehouses will reset to hostile strongholds once you exit the game. It makes it so that you get a choice whether to take control of a safehouse or leave it be for pirates to take over. *All weapons unlocked at start but you have to pay for them (note: towers will still give pop-ups saying you unlocked free weapons but you haven’t)
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